GSim1

by Steven R. Loomis 5/27/1999

Sorry you have to have java turned on..


um how to use this.... tha'ts a good Q...

to add masses, set the mass, dx/dy (delta x and delta y, that is - velocity.).. and click somewhere. Shift click to make a fixed (unaffected by gravity) mass. Note that a fixed mass can have a dx/dy which means you'll have an object unaffected by gravity but moving!

Velocity vectors are drawn in red.

sorry about the blinking. i'll fix it later.

srl@monkey.sbay.org

srl's page

oh yeah, source is here just a counter ok????


Other stuff here